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Destiny 2 is revisiting its beloved horde mode next week

Destiny 2 is revisiting its beloved horde mode next week

It didn’t take long for Onslaught to steal our hearts Lot 2 players when it launched in April 2024. Six months after release, the horde mode is getting a refresh with Episode Revenant, out on October 8.

The new version, called Onslaught: Salvation, was prominently featured in today’s Revenant devstream and will be the focus of the second episode. To entice players, it brings more defenses, new maps, different enemies, and potentially buckets of loot. The demonstration took place on Widow’s Court, another repurposed PvP map.

A guard holding a new grenade launcher displays an operable turret for defense in Widow's Court
Onslaught is getting changes. Screenshot via Bungie

Onslaught: Salvation has the three usual variants: the 10-wave playlist version, the 50-wave regular version, and the 50-wave Expert run. Starting at wave 30, players have a “slim chance” of getting a double-benefit masterpiece, according to staff designer Clayton Kisko. The Expert difficulty increases these chances because it offers more chests.

Some of the new defense mechanisms include an operable turret, which gains Scorch rounds when upgraded, and an air assault module that allows you to booby trap and seal off areas by raining fire on them. It’s unclear if they will appear in the regular version of horde mode.

The old Tripwires, Onslaught’s ugly ducklings, will also see a bump in their usability. They will explode with delaying fields of Stasis, but by upgrading these defenses can create Stasis Crystals. While this may not seem all that surprising on its own, the seasonal Artifact for Revenant brings a ton of Stasis-related benefits, so this once-despised defense system could bring more value to your team. These changes will flow into the base version of Onslaught.

Onslaught: Salvation allows for differences in power levels, so the activity will undoubtedly be more difficult at the beginning of the episode. However, it should become less difficult after players have had time to increase their artifact levels or return to the Sisyphean season freeze.

Tripwires aren’t the only aspect of Onslaught that lights up. The team is reworking the less popular Mothyards card, which is largely considered the worst of the three base cards by a long margin. The changes will take “a little longer,” according to Kisko, so fans may not see the new look of the map at the start of Revenant.

Players can sink their teeth into Onslaught: Salvation when Revenant arrives Lot 2 next Tuesday, October 8.


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